Workspace
As part of KEA’s Multimedia Design Program, I tackled a group project centered around Republikken, an open office space in Copenhagen. Our objective was to design and develop a Hifi-prototype app for Republikken’s members, emphasizing space utilization and availability.
The proposed features of the app included a room booking system, a community event calendar, and a hub for members to interact with each other. Our team decided to focus on these features and created a prototype with a user-friendly interface that catered to the needs of the members.
Process
The project’s primary objective was to deliver a high-fidelity prototype that showcased key functionalities, user flow, and interface design, providing a clear vision of the app’s potential.
The prototyping process began with extensive research and analysis to understand Workspace’s specific user needs and pain points. Through stakeholder interviews and user personas, we identified essential features and functionality that would enhance the app’s value, such as task management, communication channels, and scheduling tools. Based on this groundwork, I created wireframes to map out the user journey and establish a clear structure for the app.
After refining the wireframes and gathering feedback, I progressed to developing a high-fidelity prototype that reflected the app’s final design. This involved applying a clean, professional visual style, consistent branding, and intuitive navigation elements to ensure ease of use.
The final high-fidelity prototype delivered a comprehensive and interactive model of the app, ready for user testing and further development.